Back to Projects

Tactical Battle Simulator

Epic mobile battle simulator achieving 5M+ downloads with massive 100v100 multiplayer battles and real-time synchronization.

UnityC#Photon NetworkingPlayFabiOS/AndroidCross-platform Development

Client

Moustache Banana

Role

Multiplayer Systems Developer

1 / 3

Official game trailer showcasing epic 100vs100 battles and multiplayer action

About the Project

I contributed to this highly successful mobile game that achieved over 5 million downloads on Google Play. My role focused on implementing the complex multiplayer networking system using Photon, managing real-time synchronization for battles with up to 100v100 units where any individual unit could be controlled by players. I integrated PlayFab as the backend system, implemented multiple advertising providers, and prepared the iOS release. The technical challenge involved ensuring accurate position synchronization across all units while managing network latency and Photon's message limits - crucial for maintaining fair and engaging gameplay in such large-scale battles.

Key Features

  • 5+ million downloads on Google Play
  • 66 unique units with individual control
  • Massive 100v100 multiplayer battles
  • 1st and 3rd person unit control modes
  • PlayFab backend integration
  • Cross-platform iOS and Android support

My Role

  • Multiplayer networking
  • Backend integration
  • Ad provider integration
  • iOS porting
  • Performance optimization

Technical Challenges

  • Real-time synchronization for 100v100 units
  • Managing network latency in large battles
  • Working within Photon message rate limits
  • Optimizing performance for mobile devices

Technologies Used

UnityC#Photon NetworkingPlayFabiOS/AndroidCross-platform Development