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Don't Hit The Sides

Move two side paddles independently pong-style to prevent balls from hitting the side walls. If you hit a ball 5 times with a paddle, it will disappear, but more will be shot with the cannon. Can you stay afloat?

UnityC#Mobile DevelopmentGame Jam
Don't Hit The Sides
Don't Hit The Sides main menu
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Clean and simple game interface

About the Project

I made this game as part of the Ludum Dare #58 game competition. It was made entirely by myself, including the design, graphics and sound. Once releasing it in the Play Store, I was surprised to see a large number of downloads in spite of no advertising, as well as an ok retention rate. This game will receive a major improvement in an update in the near future, as well as a port to iOS, so stay tuned!

Key Features

  • Dual paddle control mechanics
  • Progressive ball elimination system
  • Cannon-based ball generation
  • Simple yet challenging gameplay
  • Made entirely in 48 hours for game jam

Technical Challenges

  • Creating engaging mechanics within 48-hour constraint
  • Designing graphics and sound from scratch
  • Balancing difficulty for broad appeal
  • Achieving good retention rate without advertising

Technologies Used

UnityC#Mobile DevelopmentGame Jam